Features of the course and the computing environment which would allow it to be replicated elsewhere are described. In particular, group projects which have the students design and develop software that implements a largish statistical strategy seem promising. Such a project forces the students to synthesize their statistical knowledge into a workable strategy. In so doing, they are exposed to a wide variety of topics, computational and statistical, at various levels of detail. Actually producing a software system challenges the computational creativity of the student, whatever their level of computational expertise.
The course experience, the base software environment, the statistical strategy developed by the students, and their software implementation are described.